Schedule
For Online Attendees. Times for Central European Summer (CEST - GMT + 2)
- All Events
- Balancing Composition
- Human Centered Design Leadership
- (In)consistencies in Design Systems
- Building design systems that work for your whole Organisation
- Creating product experiences for a sustainable future
- Death to the brand guidelines PDF: How to design a corporate identity collaboratively
- Designing for your product vision
- Kickoff
- Prototyping for the Planet
- Behavioural Design: Applying behavioural science to early product design
- Rethinking Research Methods (Thanks to Covid !)
- The Power of Staying a Beginner
- The Danger of ‘Gaming’ the System
- Practical Design Tokens
- All Events
- Balancing Composition
- Human Centered Design Leadership
- (In)consistencies in Design Systems
- Building design systems that work for your whole Organisation
- Creating product experiences for a sustainable future
- Death to the brand guidelines PDF: How to design a corporate identity collaboratively
- Designing for your product vision
- Kickoff
- Prototyping for the Planet
- Behavioural Design: Applying behavioural science to early product design
- Rethinking Research Methods (Thanks to Covid !)
- The Power of Staying a Beginner
- The Danger of ‘Gaming’ the System
- Practical Design Tokens
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
10.00 | |||
10.15 | |||
10.30 | |||
10.45 | |||
11.00 | |||
11.15 | |||
11.30 | |||
11.45 | |||
12.00 | |||
12.15 | |||
12.30 | |||
12.45 | |||
13.00 | Behavioural Design: Applying behavioural science to early product design Alice Wilson & Philipp Schrader, BCGDV 13.00 14.30 | ||
13.15 | |||
13.30 | |||
13.45 | |||
14.00 | Building design systems that work for your whole Organisation Sarrah Vesselov, Honeycomb.io 14.00 14.30 | ||
14.15 | |||
14.30 | |||
14.45 | Death to the brand guidelines PDF: How to design a corporate identity collaboratively Janis Verzemnieks, Corebookº 14.45 15.15 | ||
15.00 | |||
15.15 | |||
15.30 | |||
15.45 | |||
16.00 | |||
16.15 | |||
16.30 | |||
16.45 | |||
17.00 | |||
17.15 | |||
17.30 | |||
17.45 | |||
18.00 | |||
18.15 | |||
18.30 | |||
18.45 |
Main Stage
- 10.00 - 10.15
- 10.30 - 11.00
- 11.15 - 11.45
- 12.00 - 12.30
- 14.00 - 14.30
- 14.45 - 15.15
- 15.30 - 16.00
- 16.15 - 16.45
- 17.00 - 17.30
- 17.45 - 18.15
Interactive Sessions Room 1
- 13.00 - 14.00
- 17.30 - 19.00
Interactive Sessions Room 2
- 13.00 - 14.30
- 17.30 - 19.00
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
13.00 | |||
13.15 | |||
13.30 | |||
13.45 |
Interactive Sessions Room 1
- 13.00 - 14.00
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
10.30 | |||
10.45 |
Main Stage
- 10.30 - 11.00
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
11.15 | |||
11.30 |
Main Stage
- 11.15 - 11.45
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
14.00 | Building design systems that work for your whole Organisation Sarrah Vesselov, Honeycomb.io 14.00 14.30 | ||
14.15 |
Main Stage
- 14.00 - 14.30
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
16.15 | |||
16.30 |
Main Stage
- 16.15 - 16.45
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
14.45 | Death to the brand guidelines PDF: How to design a corporate identity collaboratively Janis Verzemnieks, Corebookº 14.45 15.15 | ||
15.00 |
Main Stage
- 14.45 - 15.15
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
15.30 | |||
15.45 |
Main Stage
- 15.30 - 16.00
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
10.00 |
Main Stage
- 10.00 - 10.15
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
12.00 | |||
12.15 |
Main Stage
- 12.00 - 12.30
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
13.00 | Behavioural Design: Applying behavioural science to early product design Alice Wilson & Philipp Schrader, BCGDV 13.00 14.30 | ||
13.15 | |||
13.30 | |||
13.45 | |||
14.00 | |||
14.15 |
Interactive Sessions Room 2
- 13.00 - 14.30
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
17.30 | |||
17.45 | |||
18.00 | |||
18.15 | |||
18.30 | |||
18.45 |
Interactive Sessions Room 2
- 17.30 - 19.00
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
17.45 | |||
18.00 |
Main Stage
- 17.45 - 18.15
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
17.00 | |||
17.15 |
Main Stage
- 17.00 - 17.30
Main Stage | Interactive Sessions Room 1 | Interactive Sessions Room 2 | |
---|---|---|---|
17.30 | |||
17.45 | |||
18.00 | |||
18.15 | |||
18.30 | |||
18.45 |
Interactive Sessions Room 1
- 17.30 - 19.00
No events available!